Category Archives: Software library projects

[Library/Games] Java OpenGL based graphics engine

Two years ago I wanted to replace the engine of an old game I reverse engineered with a more modern one, but writing the whole new engine into the game seemed like a waste to me so I wrote this graphics engine. It has API’s for low level OpenGL features and is based on LWJGL, but also includes very high level interfaces which allow you to construct an application without knowing anything about OpenGL or computer graphics.
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